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Project Thorn - First form of the envoy

Project Thorn is a video game prototype created with my brother Benoît Bourgerie.
This is the first form of the envoy. I was responsible for bringing it to life: low-poly, high-poly, texturing and rigging. It is based on the concept art by Benoît Bourgerie:
https://www.artstation.com/artwork/BXJ8b6

UE5 render

VFX made with a UE5 material using textures generated in Substance Designer

High-poly

High-poly

High-poly

High-poly

Blender viewport and wireframe

Blender viewport and wireframe