Project Thorn is a video game prototype created with my brother Benoît Bourgerie.
I created a bunch of foliage assets for the Village: mushrooms, butternut squashes, lilypads, cattail plants, dead leaves and pine needles. They were all modelled in Blender and textured using Substance Designer. You can see them used in the following works by Benoît Bourgerie:
https://www.artstation.com/artwork/39xwPJ
https://www.artstation.com/artwork/blPmJr